Witching Hour Thoughts

Hey, it is time for the Witching Hour show “review”, and I don’t want to hold any punches. This will be my experience and how I see the guild. And maybe point out flaws in the guild and the members. The members are something I want to point out, some members can get out of hand, or ruin the experience for others. Just because I am a guild admin in Witching Hour, does not mean I will hold back.

Let’s make sure we are super clear here. These are opinions, and my experience with the guild, these are not a fact but just my thoughts on how I see the guild as a whole. Have to make this clear because some people think opinion = fact.

Editor’s note: I wanted to make a review but this turned out to be more of a free-form rant/thoughts posts, you can look at it as a review but it’s not one, lol.

What is Witching Hour?

Witching Hour was created on march 9th of 2021 by Elphaba.

The Witching Hour is one of many guilds in Phantasy Star Online 2 that offers to help out others, assuming others do their part. But this goes for most guilds, to be honest. And the witching hour is both a social and content guild.

If you ever want people to speak with, you can join a guild, and for the most part, everyone is social in Witching Hour. And if you like to do content, the Witching Hour members have you covered, assuming they are not lazy and are around to help. But they are around to help, most of the time. And I feel the Witching Hour is a good guild for new players.

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Phantasy Star Online 2 – Witching Hour log #4

So, let’s do something a little different. I did give a fair warning that I would do something different, and I think it is time, to be honest, and not hold back. Instead of being a witching hour log, it will be a log and something more later on.

Phantasy Star Online 2: New Genesis launch day

So, after a lot of delays, we got to play pso2:ngs. And there was a ton of lag, and players getting dc’d, but later on, it got better later on during the night when the server became stable. And when the game was not lagging, it ran super well on the steam version, anyway. I tried the Microsoft store new genesis, and it is very laggy, go with the steam version, less laggy in terms of fps.

Killed a level 15 mob at level 10 with other players

I and some low-level players started to take on level 15 monsters, it was a hard but fun battle, we did die a lot but I did enjoy the fight, I learned about my class and how to dodge. Once I get to level 15 or higher, I will give fighting the higher monsters another go.

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PSO2: New Genesis closed beta impressions and bugs

So, it is over. Phantasy Star Online 2: New Genesis beta. There was a 3 day close beta for pso2: NGS, and during this time, you were meant to find bugs, play around, and do as much as you can, and hope the servers don’t shit the bed. And the Phantasy Star Online 2: New Genesis beta servers did that from day one up to day three. On the final day, the experience was much better than on day 2.

Alright. Where do I begin with this post? Playing pso2: NGS with some Witching Hours members and mastakirby has been interesting. I should get my thoughts collected since I plan to add this blog to the NGS survey.

Quick edit: Hi, everything you see here is an opinion, and not a fact. This is how I see things and a reminder that opinions are good to have. With that out the way. Here my silly post.

List of content

  1. Classes
  2. Affixing
  3. Combat and feel of the game
  4. Pictures in NGS I took
  5. Bugs and issues

Classes

The classes in base pso2 were ok. The one that I played the most that stood out the most was “hunter” this class has a lot of weight behind the attacks, it is slow, heavy, and anything but fun. And this was a class I got to level 95 and stopped because it was not fun. To be fair, all the classes felt slow on purpose, well the base classes, but that is my opinion

and just playing two classes, hunter and gunner. I can say they feel fun to play. Hunter is fast and fun, has better attacks, and can even counter an attack. And with gunner, it is crazy how much everything was changed, for the better. As a gunner and hunter, you can use swords, knuckles, twin machine guns, and an assault rifle.

You have so many options, and you are not stuck to a class weapon set like pso2. You can mix-match weapons from what it seems but this is the beta impression, and things can change.

The point is, classes are fun to play. They are no longer slow or heavy. Each class is a good time, and they left a good impression on me.

Affixing

My most awaited feature, affixing. We all know that affixing in base pso2 is pretty bad, and that is putting it nicely. Affixing was gambling but instead of losing money, you are losing time.

Pso2 affixing is just farm weapons with certain affixes and hope it has the affixes you need to get a stronger affix. And you can wait for pso2 day to give you a 20 % boost with affixing or take a chance and hope you can get the affix without fail. And as result, you will feel sad or happy depending on the result, but most of the time, you will feel sad.

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