I have been putting this off for a good while. And I want to share my thoughts because why not. I like the first demo way back then, and I still feel the same, somewhat. This demo got entered in an indie game showcase called CGS. (Chao Games showcase)
In the second demo, you get a complete stage with a boss at the end. Three playable characters, and you get a normal/hard mode and some other features. When you start the game, you can pick one of the three characters and see their stats. Once someone is selected, you will enter the hub world where you can play around with the character or go to the act.
For this post, I will be using Vancouver The Kitsune on normal mode. She is a good character for exploring stages. She has a charge jump, a double jump that floats up and down, a dive kick, and great healing. As a defense base character, she is good. As an offensive character, she has a poor range with some enemies who move a lot. But she can make up with the moveset she has. It feels ready for close range. She is better as the defensive character. That’s what I think, her speed is average, but she is fun.
Today. I will be looking at Kyle & Lucy: Wonderworld.
Story: Lucy & Kyle went to go watch the shooting stars from the great ruins, as they have a better view from there. The lad, Kyle heard of unknown legends of the ruins till now he may believe they are true. A bright light catches the attention of Kyle and Lucy.
Making Lucy reach for the odd light while doing so. She was able to reach over the mountains that were far away, telling Kyle this, he wants to see as well, causing them to fall over and lose her balance by reaching too far. Kyle tried to save her but ended up getting dragged down with her into a new world.
The game is pretty nice. It feels like a Sonic game but the music gives off a Freedom Planet vibe, that’s not a bad thing. It feel great to play the game, and while the game only has 3 stages, it does theme quite well and gives the player a lot to do and explore.
Your tutorial level is Limestone Lagoon. This stage will help you understand the moveset, wall jump and wall dash to water physics, and normal enemies, and hazards. If you explore well, you will even find secrets hidden in the area. This is the first stage you get to play when you start the demo. Can’t miss it.
There is a hub world, akin to Sonic advance 3’s hub but much better in Kyle and Lucy: WonderWorld. This hub world houses the final two stages. Mystic Garden is your hub world.
Mystic Garden 1 is your first real level that will put what learned to the test. Explore well. Be sure to check high and low for the green orb. This is a pretty fun stage to play. I had fun playing it.
Robot Roundup is a mission based stage where you need to find 8 robots. But no worries. You get a hint system. The closer you are to the enemy the “!” will go from Green to red. Red meaning you are close to the target. And Green meaning you are far from it.
I should also bring up. When you make a save file, you can play as Kyle or Lucy when loading the save.
Lucy has a double jump that is useful.And Kyle has features that remind me of Sonic but he has somewhat of a forward dash to gain speed. While there are no lives, there is a health bar, take 4 hits and you are done.
Welcome to the end
Kyle and Lucy: Wonderworld is a fun demo that is worth playing. It has a lot of promise and this game can turn into something wonderful. The game looks and feels great. The music is amazing, it’s like a mix of Freedom planet/Sonic/Ristar. I wish the team the best of luck, and I hope to see the game at the next sage