Happy Heart Panic demo build 16 (NSFW)

So, since my one blog post on Eroico was posted to my blog without issue or trouble, I figured I try my hand at a game that is a little more risque. Eroico was somewhat risque but I was able to get by with editing and pixel blurring the lewd bits while being able to show you the game still. This game I am going to talk about, I have to see as it is more risque and the chance this post gets erased from the WordPress global search has gone up to 150%

But I enjoy talking about games and certain things I like or just blogging about my life and things I have done or plan to do but that is enough I suppose and time to get on with the show.

Do you like games? I also like games. Do you like 2D games about furry anthro animals and humans working as a team to stop (evil corp?) from ruining the world? Maybe? I will take it as a yes. Are you a degenerate? Hey, where are you going? I need to talk to you about a happy little game called “Happy Heart Panic!” this rad game was made in game maker studio. How cool is that? The game earned bonus points for that.

Ahem, dear WordPress staff, please don’t Thanos snap me and my blog post from existence. I promise this blog post is clean enough with a ton of censoring. Please, spare me.

With that out the way, I can now begin talking about this game that I grew fond of and I had to talk about it, and there is a chance that whatever I have to mention is fixed/removed/patched because, in this blog post, I will talk about Happy Heart Panic demo build 16, which is public.

I saw there is a game before Happy Heart Panic, and it is called “Happy Heart Hell” and since I have not played that game, I will be missing out on some lore. I will wing it. From what I understand there is a person named “trinity” And they are going around causing havoc and chaos, and it is up to Sam, and Whispy to stop trinity or join them instead.

On your adventure, you will see anthro foxes, rabbits, cats, ponies, deers, birds, humans, and much more yes, this game is exotic and there are a lot of fetishes and kinks in this game, and if you are not a complete degenerate, you will/or may not like it.

In this demo, you get five areas to explore and play around with. And you have such fun locations. And I was going to give fun descriptions for these areas based on what I saw but they have descriptions already.

Eden’s Lab

Daisy’s Rodeo

Jessie’s Playhouse (FNAF-like area)

Tricotex Garden

ABC Daycare

I talked so much about the minor things. I need to focus on other things like bosses and game mechanics, and I took notes and I have a lot. Yes, I love playing this game, I can’t turn back now, it is too late for me. Ahem.

Mechanics

As usual, these games have the classic Exotic game mechanic, “struggle” When you are caught by an enemy or enemies, you are given a chance to struggle to break free from the enemy’s grip by mashing left and right or whatever you need to press to get free. You are given a choice to do nothing and allow the animation or series of animations to play out which increases the damage you take in your caught state.

Sam and Whispy have different animations when you get caught.

When you get caught, you take a bit of damage and the animation will start. Depending on what or who triggered the animation, you will lose hp at a slow rate, but if the animation has more to it like a series of animations, your hp will start to drain at a faster pace.

In Happy Heart Panic! certain enemies have special animations that trigger a “broken” status after an x amount of time passes or some can proc a unique instant game over, if the animation is allowed to go on without any input from the player.

The broken status is something I like. If you get this status, you will no longer be able to break free from the enemy’s grip and you will be at the enemy’s mercy. Certain enemies will have unique animations, and icons that hint at they can give you a broken status to stop you.

There are a few spots to trigger a unique animation that results in a unique game over, should you find these spots. You are unable to break free, and these areas are meant for you to watch the animation, so, it is wise to save your game.

And some objects and monsters while don’t proc an instant game over will still proc an animation of you being caught by an enemy or trinity monitor to hypnotize you. But you can break free or give up.

Both Sam and Whispy have a unique game over animations depending on the situation, of course.

Since I am talking about mechanics, a big one is the energy bar and the perfect time to lead into the next thing.

Player moveset

The light attack is a one, two combos. Fast and low energy cost but weak.

A light air attack is weak but you will commit to that direction and speed until the light air attack animation ends

The heavy attack is slow but very strong. The energy cost is pretty high.

Dashing is a good move that gains you speed and I-frames if you time your dash right.

Jumping – you jump, man.

Struggling to break out of the enemy’s grip does cost energy, but this does vary on the enemy, and if they are a stage boss or not.

Sub weapons do not use energy but have an ammo count for their uses

Zoom in button (Tab) to get up closer.

Taunt to regenerate energy when you are low. Can be used when you are not in a caught state.

Moving on to the boss fights for this game, I have noted as well.

Boss fights

The Lucy fight (secret boss)

The fight is fair and I like this boss fight

It is 3 on 1 (Lucy and her two re-spawning minions)

Fireball hazards projectiles are easy to dodge

Lucy minions are melee focused and have to be near the player to attack

Lucy is magic focused and can attack from afar with spells.

This boss follows the three-hit combo before going into the I-frame state

The Overgrowth

The boss is fair after you learn how it works.

It has a ground vine attack and a projectile.

The dash mechanic has used here in this boss fight if you want to speedrun or time your jumps.

The opening attack is a ground vines so maybe it is meant to be trial and error.

This boss is not hard. Learning the patterns and taking your time with this boss seems to be the goal.

This boss does not follow the three-hit combo before going into the I-frame state. It takes a single hit to do that.

Zahra The Assassin

The boss has two attacks. one being where she tries to grab you, and the second attack is an AOE attack.

The boss reacts normally to heavy attacks from Whispy, like fighting normal enemies.

Zahra attacks are easy to dodge/jump over

The only other threat is Zahra’s aoe attack and the trinity monitor that drains your energy if you stand under it.

It could be a little harder but it is fine for what it is. I think the fight is good, it doesn’t need to be balls to the wall hard.

This boss also follows the same three-hit combo before going into an I-frame state.

Now for silly ideas, Things I like, and things I disliked.

Ideas

  1. I thought the honey on the floor during the Zahra fight would slow your walking speed down. But that could be a neat idea to play with, which could make the player use a dash more. This would probably be more work than it’s worth.
  2. You could show off some progress on how close you are to breaking free from an enemy’s grip. A bar that fills up or a percent value to show feedback that you are making progress.
  3. Progress on how close you are getting to a broken status / x status would be nice.
  4. A tutorial stage to teach the player about the moveset of the character and get a feel for the game.

Things I liked

  1. Spritework
  2. Artwork
  3. Voice actors
  4. The game engine as a whole is great
  5. Bosses, enemies, and NPCs have a lot of detail and it is nice
  6. Zones or levels or locations have a charm to them.
  7. Fourth wall breaking.
  8. The boss fights
  9. The OST. It has tracks that fit the level theme or boss them well

Things I disliked

  1. Farming money is a bit of a grind if you don’t like farming bosses
  2. The game does lag a bit if a lot is going on. (Could be my pc)
  3. Nothing really to dislike.

Bugs

  1. The Overgrowth Boss has a bug where you can take double damage if you get caught while overlapping the boss.
  2. Zahra The Assassin reacts to sam’s heavy attack by being launched into the air or getting sent up a little and sent back a small amount from a heavy attack by sam and allowing the boss to sneak in a hit.
  3. Using sam’s heavy attack, you can juggle Zahra The Assassin in the air, but what I mentioned above can still happen.
  4. While juggling the Zahra The Assassin with heavy attacks, the boss will have iframes after a while, but you can still juggle/damage the boss in this state when you are not supposed to.

Crashes but more like errors

The hallway before you fight Zahra The Assassin.

___________________________________________

############################################################################################

ERROR in

action number 1

of Alarm Event for alarm 2

for object o_player:

Unable to find any instance for object index ‘121’ name ‘o_checkpoint’

at gml_Object_o_player_Alarm_2

############################################################################################

gml_Object_o_player_Alarm_2 (line -1)

Closing thoughts

When I picked up this demo, I figured it would be a super simple game NSFW game but there is more here than I thought and I’m impressed and shocked since most NSFW games I have seen are visual novels, RPGs, or others, and I’m more of a 2D platformer guy, sometimes 3D if the game is good.

And just the fact this was made in game maker studio, and not unity has earned brownie points for that alone. The demo is solid, it shows off what it has to offer and what is to come next in the future may be, and I’m interested in this little gem of a game and the direction it will head to.

I will keep an eye out for this game, and this will be one game that is going to be on my radar, I can’t wait for the game to be released on Steam or itch.io. I will be willing to pay and since me being on Twitter for so long, I saw fetishes and kinks that peaked my interest, and then there is a site with an “e” but with WordPress looming over me, ready to Thanos snap me out of existence.

Doggie Bones, good job with this demo and game you made here. It made me want to check out the other games before this one. I wish you the best on your adventure to complete this game. I’m rooting for you.

Now, it is clear that this game is not made for everyone. If fetishes and kinks are a turn-off for you, you won’t be into this. But if you are a complete degenerate like me. You can give this demo a try, and maybe might like something about it or even learn something about yourself.

That’s all I wanted to say about this game. Good stuff. If I got something wrong, let me know. :3

I have to ask… That Anthro donkey in Jessie’s Playhouse. It reminds me of Fluttershy when discord corrupts her because she reminds me a little of her.

Doggie Bones’ furaffinity (NSFW): https://www.furaffinity.net/user/doggiebones/

Doggie Bones’ Patreon (NSFW): https://www.patreon.com/Doggie_Bones

Doggie Bones’ Twitter (NSFW): https://twitter.com/doggie_bones

Happy Heart Panic Build 16 (NSFW): https://www.furaffinity.net/view/46708874/

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