I had this post on hold for way too long. Let’s fix that right now. I am very late to the party but let’s not delay any longer. This won’t be a review since this is still a demo and everything may be subject to change. It will be my thoughts on the game.
Jun 11 – 2019 – patched version.
So. since this is a patch fix. Here it will be hard to talk about this version since there are minor changes and bug fixes. I will brings those up later with the new bugs I found or any other bugs.
The patched version does a good job addressing the problems I found. Minor as they may be, they can pile up later and be a mess. I’m happy that Club Nicole now has springs for the players who pick Sonic and fall into the pit. They can get out without dying.
Another change I’m happy about is that hitting exit in the pause menu will no longer close the game like before. But for the full game. It should send you to the title screen or hub world. I don’t know how this game will play, in terms of levels but food for thought.
So the minecarts. Before this patched version. You could use your moves to go backwards to get off the track or to go back when you are not allowed to do that. That has been fixed in this version. You can only jump.
There are other things like graphic bug fix
And the game crashing bug where if your time bonus is 250. The game freezes on 50. But this bug was fixed in the new build. Overall, this was a pretty fast patch for the game and it was done well. As far as I seen, there are no game crashing bugs.
Now for the bugs I found.
#1 taking damage and falling onto a spring while in your hurt animation will end your I-frames
By doing this, you can take another hit which may kill you or take another hit.
But other then this. I don’t see anymore bugs. Sorry for the long overdue post. I have been busy with other things. :V But here it is.
Hope you enjoy the post and keep up the great work