Sonic World DX impressions

Ah, Sonic World DX. After that mess that was the Sonic world drama, Sonic world R9 came out not too soon after things got sorted but that drama was a mess

But enough of that. I said my piece. Sonic World DX is a Anniversary Demo that was released to the world to play, test out, and find bugs and such.

The demo has 1 level, that being kingdom valley from Sonic 06  and this demo has 3 acts and I have to say, Kingdom valley, it’s fun to play. The stage is open to explore ar your own pace or find your own ways of playing the stage. I love this about the demo.

As much as I love the demo. The game seems to be running on the same engine as Sonic World R8 / R9. Engine being Blitz3D. I have heard they have mastered Blitz3D and I seen they made tools for Blitz3D to edit or crate levels but that comes with it’s own issues..


Bugs

The game crashes if the player get to goal ring with any shield in Act 1 or act 2, which is annoying to deal with. Below are gif links of me showing the crashes. Act 3 doesn’t crash. Guess there is a issue with loading acts that NEEDS to be fixed.

https://i.imgur.com/04AJd0B.gifv

https://i.imgur.com/7OFTCH6.gifv

https://i.imgur.com/v3HdDcd.gifv

Sonic can run / jog on walls?

You can clip through the floor

Some springs and launchpads send you forward but unless you add forward input, you are going to fall to your death or miss where you were aiming for.

During the credits, the player can go to the Sonic World Blog by hitting the Rt on the controller. If you use a keyboard. it runs as normal but using a controller, it freaks out and mass open the same link when it gets a controller input.

The text can overlap the score in results but this is based on your screen size :V

While not a bug but a issue. I don’t know who made the timer for Sonic World but someone, fix it. It has been 5 years and this is still a thing?

centiseconds 00:01:50 It looks like who made the timer code has set something like if 5 is = or > then set the 5 to 0 then it just looks odd. The code is meant to go like 00:01:90 (If 9 in centiseconds_counter_1 is greater then 9. Set to 0 and add 1 to seconds_counter_2 00:02:00 )

00:01:00 00:01:10 00:01:20 00:01:30 00:01:40 00:01:50 00:01:00 00:01:10 00:01:20 00:01:30 00:01:40 00:01:50 00:02:00 This is wrong.

https://i.imgur.com/flKXqRB.gifv

My final thoughts

Sonic World DX shows promise that it can be a great fan game in the future, and with a new change in lead. Sonic World Dev team seems to be on track. I hope this team can do well and maybe in the future, they can learn a new engine since Blitz3D is outdated but that’s up to them.

Sonic and the rings look nice. Sonic model looks clean same for the rings. Everything looks good. The new UI is nice and I like where this is going.

Super Sonic / Hyper is OP where you can skip some areas. And while Sonic feels better to control, he feels way too loose for tight platforming. Same for his other forms

Overall, I had fun playing Sonic World DX. It may be a demo but this is one demo to play as it does new things better and It’s fun.

Download the game here: https://sonicworldfangame.com/2019/02/14/sonic-world-dx-anniversary-demo/

Thanks for reading. :P

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